![]() I thought graphics cards had to be linked. The render queue software doesn't work after 3.11 if there's more than one instance of DS running. I like to set off a batch of renders in one instance,and then work in one or more other instances. I can't believe this is still the case, but apparently so. ![]() My main reason for not upgrading (I've been on 3.11 until now) was that you can't run two separate instances of DS at the same time in 3.12 and above. Since I intend to use this rig for outputting animation footage with batch render that can sometimes take multiple days, by choosing to keep my 2080 (though I had to upgrade to a 1000 watt PSU), I can shave off a substantial amount of hours off a large project. ![]() The test renders I did yesterday, my 30 produced 378 iterations and the same test render with the 2080 working on its own produced 103 iterations. Right now my configuration is I have a 3090, which I use as my display card, and my 2080 which just sits in the next pci express slot and doesn't do anything outside of iRay. Each compatible video card produces iray iterations independently and then the data gets bounced to the CPU where it is amalgamated onto the canvas. ![]() The way Iray handles data, you don't need devices to be linked by SLI/NVlink or anything like that. "I had no idea you could use a 2080 in tandem with a 3090" Speaking for myself, the DAZ to Maya Bridge looks to be an incredible addition. I was worried about upgrading as well but DS 4.15 has a lot of great features. "Only downside is that I've had to upgrade to DS 4.15 :("
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